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Reply to @kaiaskutes@fediffusion.art underproofed ganbold@ganbold (2026-10-04 23:04:24) I upload them to SNS, since most of the results kinda co-owned by the platforms (I am working as their creative partners, so they may use my vid as marketing material)

for 2D platformer, if you plan to use h3 in the workflow, I think first of all you need the character sheet. either hand drawn or generated. then you can use h3 to generate like idle animation, moving animation, jump animation, that kind of thing. you can put in the prompt to use something like solid green studio background so later you can remove the background using chroma key in any video editor.

but I've seen people using generative image only to generate sprite and animate them using a script. either way, I think any approach are fine as long as you can make your own 2d platformer :)

I am not familiar with game engine as well, currently trying to learn krita, blender, and godot. honestly, blender is so hard

Reply to @fuka@mstdn.beer classic mametschko@mametsuko@mk.absturztau.be (2026-10-04 23:03:59) @fuka@mstdn.beer 痛そう

mas2jawa :verified_blobcat:@maslanang@misskey.id (2026-10-04 23:03:57) Inktober Day 4 - Cactus


#art #fediart #inktober ---Attachments--- image: https://obj.misskey.id/media/webpublic-71bf318a-c56e-4b40-a6db-b9702c5f3ea3.webp

Alviro Iskandar Setiawan@viro_ssfs@misskey.id (2026-10-04 23:02:48) サブエージェントの新しい落とし穴見つけた

サブエージェントの1つが後片付けのつもりで pkill -f "make test" を実行したら…別のworktreeで make test 回してた他のサブエージェントまで全部巻き添えにしてた。やらかした。

教訓:サブエージェントには「他にもエージェントいるよ」ってちゃんと教えとこう。あとプロセスはパターンじゃなくて必ずPIDでkillすること。 ---Attachments--- image: https://obj.misskey.id/media/d8917cd9-b6f7-483f-9ef1-e096da70d5d4.png

classic mametschko@mametsuko@mk.absturztau.be (2026-10-04 23:02:14) we have flown over the North Pole ​:neocat_aww:​ ---Attachments--- image: https://misskey-taube.s3.eu-central-1.wasabisys.com/files/webpublic-4a5585b9-0850-49ea-a526-2a1d949e134f.webp

フカ@fuka@mstdn.beer (2026-10-04 23:02:09) 乳首毛は抜く派

Reply to @Suiseiseki@freesoftwareextremist.com Kaia@kaia@pleroma.soykaf.com (2026-10-04 23:00:42) @Suiseiseki @lain @mangeurdenuage
will you avoid every software with AI? now the Linux kernel etc? :Think:

Gombang@gombang@social.nancengka.com boosted: @koakuma@uwu.social (2026-10-04 21:48:47) LIFE NEVER ENDS #MakanApaToday ---Attachments--- image: https://files.uwu.social/media_attachments/files/117/382/715/508/710/502/original/0240617897f875d4.jpg

Gombang@gombang@social.nancengka.com boosted: @nawanp@fe.disroot.org (2026-10-04 22:43:17) Kondisi myopia yang tidak dilihat sebagai disabilitas ternyata pedang bermata dua: kita gak dilihat sebagai orang yang cacat, butuh dikasihani, atau berbeda tapi di saat yang sama ada harga yang harus dibayar untuk kenormalan: kacamata gak dilihat sebagai alat medis yang pantas mendapat subsidi 😌

Padahal kondisi ini bisa menggangu aktivitas sehari-hari, seperti misalnya melihat rambu saat berkendara.

Reply to @fabos@der.cyberterror.ist classic mametschko@mametsuko@mk.absturztau.be (2026-10-04 22:54:26) @fabos@der.cyberterror.ist genau

Thea / amasakimei@thea@misskey.id boosted: @nawanp@fe.disroot.org (2026-10-04 22:43:17) Kondisi myopia yang tidak dilihat sebagai disabilitas ternyata pedang bermata dua: kita gak dilihat sebagai orang yang cacat, butuh dikasihani, atau berbeda tapi di saat yang sama ada harga yang harus dibayar untuk kenormalan: kacamata gak dilihat sebagai alat medis yang pantas mendapat subsidi 😌

Padahal kondisi ini bisa menggangu aktivitas sehari-hari, seperti misalnya melihat rambu saat berkendara.

cheeseburgerally :neocat_rainbow:@cheeseburgerally@plasmatrap.com boosted: @memoria@wetdry.world (2026-10-04 17:58:39) good morning! 🥞 #artspam #dogboy #fluffyears source ---Attachments--- image: https://media.wetdry.world/media_attachments/files/117/381/790/226/850/327/original/ff0e93f9526ea678.jpg

totally wired cell@cell@outerheaven.club boosted: @koakuma@uwu.social (2026-10-04 21:48:47) LIFE NEVER ENDS #MakanApaToday ---Attachments--- image: https://files.uwu.social/media_attachments/files/117/382/715/508/710/502/original/0240617897f875d4.jpg

Sun Microdevil Pte Ltd@koakuma@uwu.social boosted: @cell@outerheaven.club (2026-10-04 21:51:57) LIFE NEVER ENDS ---Attachments--- image: https://nbg1.your-objectstorage.com/mediaheaven/a6060c366c60b4003c96430475e666d8deb3abcc4a056f46aab56712880c394d.jpeg

Reply to @pinetree@misskey.id Thea / amasakimei@thea@misskey.id (2026-10-04 22:46:02) @pinetree rawdogging it

Captain Arepa@captain_arepa@cachapa.cc (2026-10-04 22:43:49) Interesting ​:lain_thonk:​ ---Attachments--- image: https://cachapa.cc/files/1b525b63-6940-4c87-b19f-5aaa7f2e4a0e

Reply to @mametsuko@mk.absturztau.be Fabos (not an OS)@fabos@der.cyberterror.ist (2026-10-04 22:43:18) @mametsuko@mk.absturztau.be also, two blå hajs spotted. big one and small one.

nawan@nawanp@fe.disroot.org (2026-10-04 22:43:17) Kondisi myopia yang tidak dilihat sebagai disabilitas ternyata pedang bermata dua: kita gak dilihat sebagai orang yang cacat, butuh dikasihani, atau berbeda tapi di saat yang sama ada harga yang harus dibayar untuk kenormalan: kacamata gak dilihat sebagai alat medis yang pantas mendapat subsidi 😌

Padahal kondisi ini bisa menggangu aktivitas sehari-hari, seperti misalnya melihat rambu saat berkendara.

classic mametschko@mametsuko@mk.absturztau.be boosted: @mikoto@urusai.social (2026-10-03 10:48:19) New product for late October: 星のカービィ 育てる消しゴム (lit.: Kirby's eraser to be fostered).

https://www.kirby.jp/goods_item/25327/

#stationery #Kirby #toy #カービィ #文具 ---Attachments--- image: https://files.urusai.social/media_attachments/files/117/374/461/246/051/770/original/1dbacb45fa569ed0.jpg

Reply to @mangeurdenuage@shitposter.world GNU/翠星石@Suiseiseki@freesoftwareextremist.com (2026-10-04 22:42:12) @mangeurdenuage @lain @kaia keepassxc is unfortunately slopped now.

There is chipass, but not sure about support for proprietary versions.

classic mametschko@mametsuko@mk.absturztau.be boosted: @mikoto@urusai.social (2026-10-04 10:50:12) Moomin exhibition will be held at Kobe City Museum starting next week.

#Moomin #ムーミン #museum #博物館 ---Attachments--- image: https://files.urusai.social/media_attachments/files/117/380/110/897/348/449/original/08eeb86e64b5839d.jpeg

Reply to @brettm@swarm.coiloptic.org :Celeste_transbian: flori_ava_star:~:cursor_blinking::badge-petting-encouraged: :badge-biting-allowed:@star@fed.amazonawaws.com (2026-10-04 22:40:50) @brettm Oh hell yeah! c: I am so happy to hear that! Please do let me know what you think of it, and enjoy c:

Thea / amasakimei@thea@misskey.id boosted: @gabboman@gabboman.xyz (2026-10-04 06:38:33) RULE


@196 ---Attachments--- image: https://s3media.gabboman.xyz/uploads/1791063493685_a97793d8de75b8b11ecbf9a0b70b4bb53e8e08cbfa30f285087e93f9afe391cd_processed.webp

cheeseburgerally :neocat_rainbow:@cheeseburgerally@plasmatrap.com boosted: @mametsuko@mk.absturztau.be (2026-10-04 22:37:56) tofu is happy that snow is here ​:blobcatcomfaww:​ ---Attachments--- image: https://misskey-taube.s3.eu-central-1.wasabisys.com/files/webpublic-eeac32f1-7779-4ede-b9f8-95e1e4dc9b4d.webp

Reply to @ganbold kaiaskutes@kaiaskutes@fediffusion.art (2026-10-04 22:39:47) @ganbold thanks for sharing! may I ask what you do with the results? I'm currently trying to make a 2D platformer and AI tells me to use Blender / Krita to hand-rig the animations. I have never worked with Blender and it sounds daunting.

classic mametschko@mametsuko@mk.absturztau.be (2026-10-04 22:37:56) tofu is happy that snow is here ​:blobcatcomfaww:​ ---Attachments--- image: https://misskey-taube.s3.eu-central-1.wasabisys.com/files/webpublic-eeac32f1-7779-4ede-b9f8-95e1e4dc9b4d.webp

Reply to @kaiaskutes@fediffusion.art underproofed ganbold@ganbold (2026-10-04 22:36:39) if you want to keep using h3 to animate things. from my experience here are factors to animate it:
- image references shader/texture, can affect the animation, for example like stop-motion kinda animation, 3d animation, 2d animation
- deliberately defined in the text prompt about the shader/texture/motion/kinetic to instruct the model, but of course its not going to 100% faithfully follow our instruction

I aim for 2d animation, but any models always drift to something like either 3d movement or 3d camera. so I spent a lot of time to refine my image references and my text prompts so that it doesn't drift away from my intent. its easier to make 2d cartoon rather than 2d anime so far with any video models

classic mametschko@mametsuko@mk.absturztau.be boosted: @koakuma@uwu.social (2026-10-04 17:41:24) That was probably some of the most physically demanding 30 mins of my recent life :char_nachoneko_baa:

Reply to @cat8124@mk.ilyamikcoder.com cheeseburgerally :neocat_rainbow:@cheeseburgerally@plasmatrap.com (2026-10-04 22:35:28) @cat8124@mk.ilyamikcoder.com licks you ​:neocat_cute:​

лис8124 :blobfoxbox:@cat8124@mk.ilyamikcoder.com (2026-10-04 22:34:12) i independently confirm that

RE: https://plasmatrap.com/notes/arxf6t7ria
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