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Reply to @maxie@neo.tokyonight.city
cheeseburgerally :neocat_rainbow:@cheeseburgerally@plasmatrap.com (2026-08-16 20:29:13)
@maxie@neo.tokyonight.city hiii I'm oki I guess. Wbu?
Reply to @catpunk@piperco.global
cheeseburgerally :neocat_rainbow:@cheeseburgerally@plasmatrap.com (2026-08-16 20:28:59)
@catpunk@piperco.global an actor that meows
๐โโฌใใ๐@ruru490@nijimiss.moe (2026-08-16 20:28:26)
ๆจๆฅใฏๅฎถใซๅธฐใใชใใงใใใใ1ๆฅใ ใใใใใทใใฟใผใใใซๆงๅญใ่ฆใซใใฆใใใฃใใฎใงใ๏ผ(ใใใใจใใใใใพใ๐ญ)
ใๅ็ใ้ใฃใฆใใใพใใ๏ผ
ใใใใใ ใโฆโฆโฆใใฉใใใใใญใฒใณใงใใโผ๏ธ
ใใกใใใใใฃใฆใ๐
ไปๆฅๅธฐใฃใฆใใฆๆซใงใใใใณใใณใชใใพใใใ๏ผ
ใ ใใใ็ๅฎใใใใจใ
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cheeseburgerally :neocat_rainbow:@cheeseburgerally@plasmatrap.com boosted:
@alterae@critters.gay (2026-08-16 06:44:01)
there are rats in the lumberyard !
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Gombang@gombang@social.nancengka.com boosted:
@ruawhitepaw@chitter.xyz (2026-08-16 17:23:24)
Gnome: The user interface should be simple and straightforward, without features that few people are going to use.
KDE:
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Miss A@LLENN08@hiradai.space (2026-08-16 20:16:44)
Riri comeback โ:blobmeltsob:โ
Lykrast nยฐ1 wifebait@lykrast@eldritch.cafe (2026-08-16 20:16:40)
fooded and here
Reply to @takao@shitposter.world
Blurry Moon@sun@shitposter.world (2026-08-16 20:16:30)
@takao thats hot
@takao@shitposter.world (2026-08-16 20:16:16)
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Blurry Moon@sun@shitposter.world (2026-08-16 20:16:10)
doom has a little bit of environmental storytelling.
vita phantomdoom@catpunk@piperco.global (2026-08-16 20:13:36)
im an actor
Reply to @iamtakingiteasy@eientei.org
Blurry Moon@sun@shitposter.world (2026-08-16 20:13:21)
@iamtakingiteasy @phnt @lain @cell system shock ain't new but its like yeah its better than new games that supposedly were thinking about this idea more.
Blurry Moon@sun@shitposter.world boosted:
@takao@shitposter.world (2026-08-16 20:11:52)
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@takao@shitposter.world (2026-08-16 20:11:52)
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image: https://media.shitposter.world/shitposter.club/c8/3a/75/c83a756fe345ce35e9b01849e4be9343bee74cd84afcc0101abd58046b122f33.jpg?name=saUiRxjbbHk5Rg.jpg
Reply to @lain@lain.com
Blurry Moon@sun@shitposter.world (2026-08-16 20:11:47)
@lain @iamtakingiteasy @phnt @cell incidentally have you noticed how many actual movies now are just "stuff happening" lol
the southpark guys used to talk about filmmaking 101 where every scene has to be "this and because this just happened this now happens" but instead people do "and then this happens"
Reply to @phnt@fluffytail.org
Blurry Moon@sun@shitposter.world (2026-08-16 20:09:38)
@phnt @iamtakingiteasy @lain @cell I would say then that if you expected or demanded this you would be a real "game critic" as opposed to somebody that is just a mirror image of the guy that just wants cod games, but instead you want an interactive lesbian story.
Miss A@LLENN08@hiradai.space boosted:
@nightingale_shi@misskey.io (2026-08-16 16:56:22)
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Reply to @sun@shitposter.world
Yukkuri@iamtakingiteasy@eientei.org (2026-08-16 20:07:56)
@sun @phnt @lain @cell Thief and more notably systemshock 1/2, followed by deus ex and prey (2017) succeeded at that. The best answer so far seem to be indeed worldbuilding in the imsim environment.
Reply to @sandycorzeta@misskey.id
Miss A@LLENN08@hiradai.space (2026-08-16 20:06:54)
@sandycorzeta@misskey.id ahh this also happen to me, sometimes the pointer become big. it is funny
Reply to @sun@shitposter.world
Blurry Moon@sun@shitposter.world (2026-08-16 20:05:25)
@phnt @cell @iamtakingiteasy @lain my position has always been that the distinguishing characteristic of the game is interactivity and challenge so these should always be the focal points of game criticism. the story can be important and integral but these are additions.
Miss A@LLENN08@hiradai.space boosted:
@ruawhitepaw@chitter.xyz (2026-08-16 17:23:24)
Gnome: The user interface should be simple and straightforward, without features that few people are going to use.
KDE:
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Reply to @sun@shitposter.world
Phantasm@phnt@fluffytail.org (2026-08-16 20:04:40)
@sun @iamtakingiteasy @lain @cell You can make it work, half life itself is an example of that to some degree. Most immersive sims as well tell a linear story with near absolute freedom in gameplay. But everyone that did the latter correctly is dead, because it is way too niche of a market.
Reply to @cheeseburgerally@plasmatrap.com
maxie is eepy :neocat_smol:@maxie@neo.tokyonight.city (2026-08-16 20:03:58)
@cheeseburgerally@plasmatrap.com
hihihii how is youuu
Reply to @cheeseburgerally@plasmatrap.com
maxie is eepy :neocat_smol:@maxie@neo.tokyonight.city (2026-08-16 20:03:36)
@thing@thegayagenda.fans @cheeseburgerally@plasmatrap.com
mrmm , mraoowww :neocat_flop:
Reply to @lain@lain.com
@takao@shitposter.world (2026-08-16 20:02:53)
@lain based, but I'm amazed by how much the clanker can concede if you frame your bad faith argument in a specific way. A human would've shut my bullshit down immediately and certainly would not agree my argument for babykilling is coherent simply because I raised reproductive rights and mental health of the mother, which it is programmed to worship. I'm not even going to comment on how it never even raised mental trauma infanticide would bring.
I can't wait to be replaced.
Reply to @phnt@fluffytail.org
Blurry Moon@sun@shitposter.world (2026-08-16 20:02:04)
@phnt @iamtakingiteasy @lain @cell this is the so-called ludonarrative dissonance, if you have a bunch of freedom in gameplpay then you can't ram a linear story down someone's gullet.
Reply to @sun@shitposter.world
Phantasm@phnt@fluffytail.org (2026-08-16 20:01:29)
@sun @iamtakingiteasy @lain @cell My point is that you can have both, but usually not at the same time. Once you try to mix both, it usually ends in an interactive movie whose gameplay sucks and whose story is told via cutscenes longer than the gameplay, which also suck.
Play any modern first person shooter singleplayer made in the last decade meant for masses and you have basically that. An interactive movie.
Reply to @lain@lain.com
Blurry Moon@sun@shitposter.world (2026-08-16 20:01:22)
@lain @iamtakingiteasy @phnt @cell the think it's good though, they are just dumb and facile.
incidentally games like doom: theres no story in the fucking game. you know what there is? worldbuilding. worldbuilding can actuall be important in a game where there's no story. in doom you just shoot a bunch of shit up but the world building in doom is top tier
Reply to @sun@shitposter.world
lain@lain@lain.com (2026-08-16 19:58:44)
@sun @iamtakingiteasy @phnt @cell i don't even think that is true, as the story of most of these games is not worth the name. it's 'stuff happening'.
Reply to @cheeseburgerally@plasmatrap.com
lilja@kayttaja@plush.city (2026-08-16 19:57:35)
@cheeseburgerally :neocat_floof_cute:
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