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Layar Laut@layarlaut@misskey.id (2026-07-23 20:46:53)
The main game play that I'm thinking of is something hot potato related or ticking time bomb. Now I need think of the setting or motivation for such gameplay to make it more engaging
RE: https://misskey.id/notes/ap09gve0vp
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Layar Laut@layarlaut@misskey.id (2026-07-23 20:53:09)
I'm thinking of the player having to defend a castle or base from raining bombs. They have to wind and kick the bomb away from the base. There will be multiple variation of the bombs with differing weight and time. The player have to juggle the priority between which bombs to kick first. There will be bombs that quick to kick but have short fuse so it need to be handled quickly or bombs that slow o quick but have longer fuse
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Layar Laut@layarlaut@misskey.id (2026-07-23 20:54:10)
I don't know. I'm just throwing idea here
Ganbold@ganbold (2026-07-24 00:51:21)
sounds like a bomberman but without 2nd player or npc, which kinda sounds fun for time limit campaign or time record challenge