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Reply to @coolboymew@shitposter.world
kumicota@kumicota@akkoma.kumicota.moe (2026-09-21 06:39:15)
@coolboymew @lain @sun one thing I want to try to do with AI but idk if the Chinese models I have used will be good enough is to translate old and niche JP games.
There's a lot of Pc98 games that I would love to play but can't due language barrier, so if I could somehow generate a English patch for it with AI would be awesome
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Blurry Moon@sun@shitposter.world (2026-09-21 06:40:47)
@kumicota @lain @coolboymew @rain made a tool for this I think!
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cool_boy_mew@coolboymew@shitposter.world (2026-09-21 06:44:43)
@sun @kumicota @lain @rain it's already "good enough" for it in general, however the issue with translation is Japanese is very context heavy and the LLM will see things contextless
You CAN however clean up the text yourself, look up definitions, etc. and have some decentish product out of it. Obviously not perfect, but you can manage to make it entirely playable and in not too much of a bad shape
The Ladystalker (Snes) translation was most likely that. And then, someone on /vr/ on 4chan took the translation and fixes practically every single text formatting bug, on top of porting a better front from another game (Landstalker maybe?). All of this, again, with the LLM