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Blurry Moon@sun@shitposter.world (2026-09-07 22:01:21)
experimenting with a color palette that fits in 8 bits (RGB332, which blue having only four entries) suitable for "retro console" but is still sort of expressive. so, smooth transitions for black to green, black to red, red to green, and black to amber.
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image: https://media.shitposter.world/shitposter.club/80/1e/48/801e48e474b31ff84a786892d79322eec6b76cf6df24f841f02a012e4ff46ea8.gif?name=79pYdJm131Rweg.gif
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lolitechengineer@lolitechengineer@loli.church (2026-09-07 22:13:05)
@sun@shitposter.world I'm not sure that it fits in your goal, but have you considered 2 bit Red/Green 2 bit Blue/Yellow 4 bit Luminance?
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Blurry Moon@sun@shitposter.world (2026-09-08 06:27:25)
@lolitechengineer I'll research that, sounds interesting. but this creates an interesting color space that creates challenge for programming
Blurry Moon@sun@shitposter.world (2026-09-08 06:38:11)
@lolitechengineer I'm looking at it but RGB332 turns out to be fun limitation to program for.