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Reply to @khm@hj.9fs.net
genchu@genchu@sakurajima.social (2026-09-20 20:51:59)
@khm@hj.9fs.net @prahou@merveilles.town @librewolf@chaos.social
They'll disable Widevine and lecture you about how it's for your own good, but they'll also dump a ton of energy into maintaining a Windows port.
There is nothing wrong with this, DRM is nonfree software, and maintaining a windows port is good so it can be easier in the future for the windows users to hopefully one day switch to a libre operating system

Imagine if Krita, Blender, Ardour (and many libre synths and plugins), Kdenlive, Mindustry, etc just didn't have ports for windows, the windows users would be even more locked in on proprietary software, but since that isn't the case thankfully the users of those softwares can switch to a free operating system with more ease
---Reply--- khm@khm@hj.9fs.net (2026-09-21 03:35:26) what if

and bear with me here

I don't care about those people or what software they use

CC: @prahou@merveilles.town @librewolf@chaos.social
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genchu@genchu@sakurajima.social (2026-09-21 03:47:01)
@khm@hj.9fs.net @prahou@merveilles.town @librewolf@chaos.social the point I'm trying to make is it makes it look like the librewolf project is hypocritical for maintaining a windows port while at the same time disabling DRM (both of which are positive things and not hypocritical at all..?)
I guess DRM is ok for the OS vendor, but not for you!
No one said this either

I have already elaborated on why it is not hypocritical and a good thing with many examples of other Free Software projects, even the strictest members of the Free Software Foundation agree as well in several mailing lists, we have already played these games before and it's not nice to shed bad light on the projects that do this because what they're doing is actually good for the cause, not the other way around.