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Eniko Fox@eniko@mastodon.gamedev.place (2026-09-12 19:25:54)
yanno. it doesn't surprise me at all people find blender hard to learn. to get through modeling a character, texturing/shading it, and exporting an animation of it you need to know about:
- human anatomy
- 3d spatial awareness
- drawing (if you're making your own ref sheets)
- blender's many hotkeys and menus which aren't very intuitive
- topology
- what a material is
- how shaders work
- how to animate (general)
- how to animate (blender)
- how easing functions work
- color grading
and more!
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