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aeva@aeva@mastodon.gamedev.place
I'm a just a small town AAA graphics programmer in Chicago. I worked on Gears 5, Gears Tactics, and other games. My work is secret, but my personal projects are not.
I like to post about my numerous personal projects, and I like to think out loud a lot. Expect weird humor, esoteric ramblings, odd thoughts, my home made synthesizer visual programming language, sculptures, digital painting, and lowfi 3D.
Fervently anti-ai. Chronic pain enthusiast. 🏳️⚧️
Curses are blessings with caveats.
pronouns: she/her
website: http://zone.dog
itch.io: https://aeva.itch.io
chicago: bada bing bada toot baby
Joined: 2026-09-17 16:50:53
4 notes, 0 following, 0 followers
Reply to @aeva@mastodon.gamedev.place
aeva@aeva@mastodon.gamedev.place (2026-09-20 17:42:51)
@p i wonder if they'd be likely to take any of these improvements (your palette stuff and my cursor changes) upstream
Reply to @p@hj.9fs.net
aeva@aeva@mastodon.gamedev.place (2026-09-20 17:38:55)
@p noice. i hacked mine up to read an override palette from stdin, expand the palette to 32 slots, and use a circular cursor.
aeva@aeva@mastodon.gamedev.place (2026-09-20 03:27:13)
i arranged paint(1)'s default color palette by approximate value and function
EDIT: the paint(1) default color palette is the C64 color palette! :O
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aeva@aeva@mastodon.gamedev.place (2026-09-17 16:12:11)
the post above immediately takes one damage and loses its turn
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image: https://cdn.masto.host/mastodongamedevplace/media_attachments/files/117/285/129/472/547/228/original/00988c42d2888b67.png